- Balachandiran Ajanthan created an add-on module to deploy reusable “SMART” health care apps inside OpenMRS.
- Christopher Zakian reimagined a “universal” search within OpenMRS that allows users to search for any system data from anywhere within the system
- Gaurav Paliwal created an add-on module to allow OpenMRS users to provide application feedback to their system administrators and the larger open source community.
- Gauthami Pingili improved both the UI of the OpenMRS Patient Matching module and improved its accuracy of finding duplicate patients.
- Goutham Vasireddi helped make it faster and easier for developers to write add-on modules for OpenMRS by creating a “wizard” for Maven.
- Jelena Skorucak reworked the attributes a person has within OpenMRS, giving clinics the flexibility to record more information about the persons.
- João Portela made significant improvements to our HTML Form Entry editor, allowing non-programmers to create more detailed, useful data collection forms for health care.
- Piotr Bryk enhanced our Metadata Sharing module to make it easier to manage the export and import of OpenMRS system configurations.
- Rahul Akula’s work helped make it possible for OpenMRS to interoperate with external laboratory information systems.
- Sai Manohar Nethi worked to create a framework for a comprehensive Human Resource add-on module for OpenMRS, allowing the system to help manage clinic personnel.
- Sreya Janaswamy created a way for OpenMRS users to translate phrases used by the application into other languages, inside the application itself.
- Sriskandarajah Suhothayan created a way for the OpenMRS Notifiable Condition Detector module to watch for certain large-scale patterns and send notifications to clinicians via SMS or e-mail.
- Suranga Kasthurirathne created a new way for OpenMRS to store clinical observations that reference other people or locations.
- Taras Chorny built a system to allow OpenMRS to be installed and upgraded using a variety of languages.
- Victor Chircu built an “Atlas” add-on module that allows OpenMRS users to opt-in to report their location, type of clinic, and number of patients on a shared map to represent the active OpenMRS community.
- no documentation existing at all
- assumptions about the user’s knowledge are set too high
- poor navigation
- unexplained jargon
- there is no visual component
- the documentation is proprietary or ‘closed’
- the format is unreadable
- no translation workflow
- operational steps are missing, unexplained, written ‘from memory’ or state how the software ‘should’ operate
- the documentation is out of date, not easily re-usable or not easily modifiable.
April Phelps is a LEED-accredited designer who works at the New England Aquarium creating new exhibits and enhancing existing ones. Boston’s New England Aquarium is one of the many non-profit organizations to which we’ve granted SketchUp Pro licenses as part of the SketchUp for Nonprofits program.
SketchUp Pro has been a big help to us in the New England Aquarium Design Department. The Aquarium was founded in 1969 and attracts over 1.3 million visitors a year to our waterfront location. Recently the Aquarium’s capital improvement plan called for a complete renovation of our changing exhibits space, and we decided to part with the Aquarium’s traditional design aesthetic and embark on a new path.
The newly completed exhibit we designed in SketchUp Pro is called The Trust Family Foundation Shark and Ray Touch Tank. It features sharks and rays in a mangrove-themed tank surrounded by shallow edges and viewing windows, allowing visitors to experience a close encounter with these animals.
The exhibit presents these incredible species in a way that highlights their importance in a healthy ocean ecosystem. It also emphasizes the value of conserving essential coastal habitats, such as mangroves and lagoons. During evening hours the new space is also used as an event venue for private functions.
rendering; below is an opening day photograph.
The Aquarium provides unique challenges for designers. We have a variety of internal clients with different needs, and we need a modeling program that works quickly and accurately to convey our ideas. SketchUp’s quick modeling capabilities provided me the extra time needed to explore multiple design options on this project.
SketchUp also enabled our design team to give everyone at the Aquarium a sense of the new exhibit’s aesthetics quickly and easily. In addition to quickly creating renderings, we imported actual material samples into our models. This allowed staff and visitors to get a sense of scale and of how significant the interaction with animals would be.
our design phase rendering; below is an opening day photograph.
Our traditional design aesthetic for the Main Building is to make the visitor feel like they are submerged underwater, looking through portals to all the fish. The new exhibit needed to be airy and bright, allowing visitors to feel that they are no longer submerged but at the beach level interacting with the animals. To achieve this we revealed the once covered up skylights and installed a significant amount of energy efficient lighting. With natural and artificial lighting we simulated the feeling of wading around a beach touching sharks and rays.
This “no surprises” methodology allowed us to receive design input from different departments quickly. Given our very tight schedule and lack of resources, it proved to be most helpful. We’re excited to continue to use SketchUp Pro on future projects and renovations at the New England Aquarium.
The United States Green Building Council recently renovated their 75,000 square foot headquarters, located in Washington, D.C. The building is loaded with the latest energy efficient features and has earned a LEED Platinum rating.
The building offers live tours, but not many of us are able to travel there for a tour. To help show off the building to the rest of us, they’ve created an incredible 3D tour of the building using the Google Earth Plug-in.
The tour gives a brief look at the outside of the building, but spends most of the time inside, where the level of detail is quite remarkable — staircases, meeting rooms, and even bathroom sinks!
An audio tour guides you through the building, and you can click on a variety of items for more detail, photos and video clips. During your tour, you can also choose to download products from the building for use in your own SketchUp designs.
For more info, check out the Google SketchUp Blog, the USGBC Virtual Tour site, or just head there and try it for yourself!
A lot of games have been created using Google Earth (and/or the Google Earth Plug-in) as the playing field. We wrote up an overview of many of them last year, and since then we’ve seen a few other great ones like “Drive the A-Team Van” and “Ships 1.5“. However, I don’t think I’ve yet seen a game that makes such extensive use of Google Ocean as I’ve seen with Sony’s new Project Shiphunt.
The game is very well done and certainly quite challenging. You can play it at discover.sonystyle.com/shiphunt or watch the trailer below for more.