Google: GDC Online Oct 10th-12th

This year at the Game Developers Conference (GDC) Online we have organized a Developer Day on Oct. 10th full of Google information for game developers. It will feature hardcore technical information on Google products and platforms delivered by Google engineers and developer advocates. We’ll discuss the latest projects we’re working on and how our online technologies can help you better create, distribute, and monetize games that reach a larger audience than ever before. We’ll present everything from how developers can build hardware accelerated 3D games for the browser with WebGL to the game framework used to bring Angry Birds to the Web.

In addition to the Developer Day, we will also have a booth on the Expo floor on Oct. 11th-12th where we’ll have representatives from the Chrome Web Store, Native Client, WebGL, App Engine, Google+, In-App Payments, Google TV, and AdSense/AdMob demoing technologies and platforms for game developers. Come by booth 503 to try out Google products and ask questions, or hang out in our Google TV lounge.

For more information on our presence at GDC Online, including session and speaker details, please visit http://www.google.com/events/gdc/2011. Hope to see you in Austin!

Not able to attend GDC? Check out Google Game Developer Central to get an overview of Google products and services that are particularly relevant to game developers.

Launching Google Game Developer Central

Today, the annual Game Developers Conference (GDC) officially kicks off in San Francisco. From browser technologies to cloud storage solutions, Google has many products and services that can be useful to game developers. Until now, it was hard for developers to track down information on how Google can help them build, distribute and monetize their games. This is why we are excited to release Google Game Developer Central.

Google Game Developer Central provides an overview of Google products and services that are particularly relevant to game developers. You’ll be able to explore different platforms like Chrome, learn about technologies such as GWT, WebGL and HTML5, and check out monetization options like AdMob.

This is just the first iteration of Google Game Developer Central. In the next few months, we plan to add additional content to make this an even better resource for all game developers. If you’d like to give us feedback on how to improve the site, please join our developer forum or for those of you at GDC, stop by our booth on the expo floor. We look forward to meeting you in person!

By Ian Ni-Lewis, Game Developer Relations Team