Chrome Web Store International Support: Developer Preview

When we recently announced the availability of the Chrome Web Store to Chrome users in the US, we mentioned that we were hard at work making the store available globally. Today we’re excited to announce a preview release of the upload flow for several international markets as a step towards that goal.
Starting today, when you upload an app via the developer dashboard, you’ll have the option of selecting from the following sixteen countries to list your app: Argentina, Australia, Brazil, Canada, France, Germany, India, Italy, Japan, Mexico, Netherlands, Poland, Portugal, Spain, United Kingdom and the United States. If you are using Chrome Web Store Payments to charge for your app, you will also be able to set the app price for each country although if you’re not based in the United States you will not be able to complete your merchant account sign up just yet (this will be enabled soon).
Note that these apps will not yet be published to countries outside the United States. This will happen when the Chrome Web Store opens to consumers in these countries later this year. We are releasing this developer preview ahead of the consumer release so you have enough time to prepare your apps for international users.
We hope you can use this release to get familiar with the app upload process and take time to localize your app listing to make it accessible to more people. If you have additional questions, please take a look at our FAQ or join our developer discussion group.

Geo-modeler and Sydneysider Peter Olsen

Retired software engineer Peter Olsen discovered SketchUp shortly after it was acquired by Google in 2006. He published his first model to Google Earth’s “3D Buildings” layer in July 2008. Two and a half years later, he has 68 buildings in Google Earth—some as far away as Italy and Peru.

Peter is a Sydneysider, so it’s not surprising that he focused his initial geo-modeling activity in his home town. He’s modeled several of the city’s most visible buildings and structures, including Luna Park, the Anzac Bridge, Pyrmont Bridge and the Sydney monorail.

In addition to the 3D model, he also created a fully animated version of the Luna Park Ferris Wheel (seen above) complete with moving shadow, using a technique pioneered by Barnabu in his London Eye animation.

Peter noticed that many of Australia’s special places had not been modeled, so he expanded his reach by modeling Australia’s unique underground Parliament House building in Canberra, Australia’s capital city.

Like any artist, Peter continued to perfect his skills by tackling more complex geometric structures. Peter says:

“I never lost my interest in architecture and throughout my years in computing I dreamed of the day when a program would be invented that would allow the construction and manipulation of a 3D model of a building. The capability was naturally developed eventually, in the form of very expensive CAD programs. Imagine my absolute delight when I stumbled across a brilliant free program called Sketchup. My years of dreaming had suddenly become a reality.”

In 2010, he modeled one of the most challenging places on earth: Machu Picchu.

Many geo-modelers estimate building heights and other details from photographs. Not Peter. He takes great pride in the accuracy of his work as his description in the Machu Picchu model indicates: “The model contains every building, terrace and staircase and is accurate to less than 10cm (4″) over most of the site.” Peter insists that he likes his “models to be absolutely accurate reproductions, not just approximate representations.”

During email discussions about some of Peter’s Sydney models, I jokingly mentioned that the Google Sydney building had yet to be modelled. Four hours later he forwarded a reasonably accurate model of the building based on a few scant photos of the recently-completed building that he found on the web.

I appreciated his efforts and and invited Peter to lunch at the Google office. After lunch Peter spent 6 hours painstakingly measuring and photographing every nook and cranny of the building (I guess he liked the food!). A week or so later he forwarded his latest work of art, which has since been incorporated into the 3D buildings layer. Peter says that his “sense of amazement at the results that can be achieved with SketchUp has not diminished since the day I started work on my first model.”

Google Code-In Final Statistics

Thank you to all of the participants in Google Code-In, a contest designed to introduce pre-university students from around the world to the many possibilities for participation in the open source community.

The contest was a great success with 361 students (ages 13-18) from 48 countries completing a total of 2,167 tasks during the 7 week contest period. The students completed 769 Easy tasks, 798 Medium level tasks and 600 Difficult tasks during Google Code-In. We are thrilled with the response and the quality of work completed for the contest and look forward to seeing more from these talented students in the future.

The top 10 countries with the highest number of participants were, in order: The United States, Romania, Bulgaria, The Russian Federation, India, Poland, Canada, Germany, Italy, and Australia.

We would also like to extend a huge thank you to our 20 mentoring organizations and administrators from all over the globe, who through their guidance and encouragement are introducing young coders to the numerous ways to contribute to diverse open source projects.

Please stay tuned as we announce the Google Code-In contest winners on Monday, February 14th.