Redesigned Google Search App for Windows 7.5 phones

 

Windows Phone owners can now get easy access to the Google Search App, available in the Windows Phone Marketplace. Check out these features which help you get useful results fast:
  • Google Autocomplete: As you type in your search, our autocomplete feature offers search predictions that often match your intended search term making search entry easier and faster.
  •  

  • Voice Search: With our voice feature, you can avoid typing all together. Simply press the microphone and begin speaking your query.
  •  

  • My Location: With your permission, Google can use your device location to provide nearby results easily and accurately. For instance, a search for “coffee shops” quickly displays the nearest places you can go to for a cup of coffee.

 

 

The new Google Search app now has Voice Search (left) as well as Google Autocomplete (right)

You can download the app from the Windows Marketplace and try it for yourself. It’s available worldwide in English, Spanish, French, Italian, and German.

(Cross posted on the Inside Search Blog)

SketchUp for Game Design

I’ve yet to meet a SketchUp modeler who doesn’t—at least just a little bit—want to work in the video game design industry. I get a stupid grin on my face when I think about how much fun it it would be to make battle tanks and exploding oil drums and secret doors for hidden basements full of zombies. In the gaming world, boring things like gravity and cost take a backseat to novelty and sheer coolness.

But how to turn your SketchUp habit (and job cranking out toilet stall details) into days full of armor design and wandering through bad neighborhoods looking for interesting photo-textures to shoot?


Google SketchUp for Game Design is Robin de Jongh’s newest book; he also wrote SketchUp 7.1 for Architectural Visualization. It presumes that you’re a SketchUp beginner, but then quickly gets on to the good stuff:

  • Finding good resources for photo-textures
  • Using Meshlab to convert your models in useable 3D game assets
  • Working with the Unity 3D game engine (which is widespread, free-or-low-cost middleware for designing game levels)
  • Creating high-quality textures for games
  • Adapting your models for use in video games
  • Authoring custom levels
  • Modeling low-poly game assets (including cars) and selling them online

Robin’s writing is accessible and easy to follow. He packs a lot of information into each page, but manages to keep the tone friendly and even funny at times. While the book’s in black and white, color versions of the images are available from the publisher’s website.