The "GE Flight Simulator" gets update

 

Late last year we showed you Xavier Tassin’s Google Earth Flight Simulator, which is a very well-built flight simulator that is powered by the Google Earth Plug-in.

 

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The site has seen solid growth over the past year, and now over 70,000 users visit each month, with 40 to 50 users connected at most times.

The latest version (.07) includes some nice upgrades:

• 10 aircraft: from the Piper Cub to the A380, through Douglas DC3 and Sukhoi Su-35, helicopters and hot air balloon.

• A map rendering over 30,000 runways to take off from and DAFIF airspace charts (using Google Fusion Table and Google Maps)

• Real time, local weather conditions (Cloud coverage, wind speed), wind lift on relief.

• In-game chat

• Time slider to select current time of the day.

• Improved physics, animations, flight models, instruments and multiplayer

• Improved user interface, fine control settings, saved preference

This is another great example of why it’s so great to build games using the Google Earth Plug-in — Xavier has certainly made some great enhancements, but there has also been thousands of new 3D buildings (and 3D trees) added to Google Earth in the past year, making it even better!

You can try it for yourself at ge-flightsimulator.com or check out a few more beautiful screenshots below.

 

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Decline in Searches at Google & Bing

Comscore has an interesting post detailing a decline in “vertical search” (travel, local, product, jobs) queries for the first time in several years. This decline in searches at vertical sites has been mirrored by an attendant increase of share of searches at the general search sites.

From the article:

This trend is illustrated by the tremendous growth of non-search engine search entities during that time. In August 2011, of the 27 billion searches conducted on desktops in the United States, more than one-third occurred on non-search engines. Search on sites like Amazon, eBay, and Facebook has been growing faster than (and therefore gaining market share from) the core search engines for several years. But in the past year, this vertical search market actually contracted by 6% after several years of strong growth.

Vertical Search Giving Way to Core Search

He went on to conclude that with recent acquistions (like ITA and Zagat) and improved local and travel search results this trend is likely to continue:

As these user improvements manifest themselves in the search results and searchers have increasingly begun to rely on them for their more vertically-oriented search needs, we are finally beginning to see a significant shift in the market. Growth in vertical searches is now actually conceding ground to the core search engines in a reversal of the past few years.

Now, don’t go taking this as the beginning of the end of non-search entities. Their business is still alive and well and will continue to serve a critical function for specialized searching behavior. But increasingly, search engines are improving the quality of their results in a way that is helping to fill the void once created by searches with vertical intent.

Google Earth: 3D trees added to Boulder, Denver and Los Angeles

The addition of trees to Google Earth 6 was an awesome enhancement that made some big cities in Google Earth look remarkably more realistic. While they’re rolling out at a fairly slow pace, it’s nice to see Google continue to push it out to a few more cities.

The newest cities to get the trees are Boulder and Denver, Colorado and Los Angeles, California.

The new trees in Denver are of particular interest to me. I wrote a post on Digital Earth Blog more than three years ago comparing Denver in Google Earth and Microsoft’s (then-titled) Virtual Earth. At the time, Virtual Earth looked far better than Google Earth thanks to the trees. However, Google Earth has blown way past the look of Virtual Earth thanks to the improvements in satellite imagery and 3D buildings in the past few years.

First, here’s a look at the Colorado State Captiol building in Google Earth circa 2007. There are a few modeled buildings, a handful of gray buildings, and certainly no 3D trees:

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Next, here’s a shot from Virtual Earth, also in 2007. There are quite a few more 3D rendered buildings, but the textures on them aren’t very sharp. The trees are a nice touch, though:

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Finally, here’s a look at the same view in Google Earth, as seen today. The buildings are amazingly sharp, and the trees look far more realistic than what we saw in Virtual Earth in the past:

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This comparison helps to show why Google is taking so long between cities with the addition of 3D trees — they’re doing it right. Rather than clumps of virtually identical trees like you saw in Virtual Earth, they’re taking the time to get the right species and height of each tree. The results speak for themselves.

To see these new trees, simply search for Boulder, Denver or Los Angeles in your Google Earth search window and make sure you have [Trees] enabled in the [3D Buildings] layer.

Google Lat Long Blog