Google Earth: 2012 London Olympics

 

The 2012 Summer Olympics, to be held in London, are getting closer all the time. As they’re working hard on preparing the various venues for competition, you can use Google Earth to follow their progress.

A handful of venues already have 3D models in Google Earth, including the London Aquatics Centre (model details), seen here:

 

london-aquatics.jpg 

Another great model is the London Velodrome (model details), which will house the indoor track cycling events:

 

london-velodrome.jpg 

A great overview of the venues can be found in this Google Sightseeing post from last week. In particular, you can grab their KML file to quickly find the venues in question.

Google added fresh imagery just prior to the 2008 Beijing Olympics, as well as the 2010 Vancouver Olympics, so I expect we’ll see some great new imagery in London sometime before the games begin next summer.

Paul on Doing Good

 

“Let us not become weary in doing good, for at the proper time we will reap a harvest if we do not give up.

– Paul the Apostle
Galatians 6:9

If you’re not earning the income you’d like to earn, ask yourself…

“Am I working like someone who makes $X thousand a year… someone who makes roughly $Y every money hour* of the day?”

Are you valuing your time at that level? If not, who will?

  • $50,000 = $25 every money hour
  • $75,000 = $37 every money hour
  • $100,000 = $50 every money hour (almost $1 a minute)
  • $120,000 = $60 every money hour ($1 a minute)
  • $150,000 = $75 every money hour
  • $200,000 = $100 every money hour
  • $250,000 = $125 every money hour (more than $2 a minute)

Greater than $250,000 = You probably don’t need the reminder.

The Changes to OAuth 2.0 endpoint

 

In the coming weeks we will be making three changes to the experimental OAuth 2.0 endpoint. We expect the impact to be minimal, and we’re emailing developers who are most likely to be affected.

We will be releasing these changes on November 15, 2011. This post describes the changes, their impact, and how they can be mitigated.

Change #1: Error responses for client-side web applications

The first change relates to the way errors are returned in OAuth 2.0 client-side web applications. It does not impact server-side, native, or device flows.

The current behavior of the OAuth 2.0 endpoint in certain error conditions is to return the error to the application as a query string parameter, for example:

https://www.example.com/back?error=access_denied.

The OAuth 2.0 specification indicates that the error should be returned in the fragment of the response. We are updating our OAuth 2.0 implementation to support the most recent draft of the specification. As a result, we will be changing the way we return errors to applications in the client-side flow.

As an example, today an error returns to your application as

https://www.example.com/back?error=access_denied. After this change, it will be returned as

https://www.example.com/back#error=access_denied.

There is no mitigation for this change, so your application will have to handle these types of errors in client-side script.

Change #2: Offline access as a separate parameter

The second change impacts the OAuth 2.0 server-side flow only. It does not impact client-side, native, or device flows. For context, this flow consists of the following steps:

  1. Redirect the browser to the Google OAuth 2.0 endpoint.
  2. The user will be shown a consent page.
  3. If the user consents, parse the authorization code from the query string of the response.
  4. Exchange the authorization code for a short-lived access token and a long-lived refresh token.

Once your application has obtained a long-lived refresh token (step 4), it may access a Google API at any time. This means server-side applications do not require the end-user to be present when obtaining new access tokens. We’re calling this type of access offline.

The client-side flow, in contrast, requires the user to be present when obtaining an access token. This type of access is called online.

With this change, we will be exposing online and offline access as a separate parameter that’s available only in the server-side flow.

When your application requests offline access, the consent page shown to a user will reflect that your application requests offline access and your application will receive an access and a refresh token. Once your application has a refresh token, it may obtain a new access token at any time.

When your application requests online access, your application will only receive an access token. No refresh token will be returned. This means that a user must be present in order for your application to obtain a new access token.

If unspecified in the request, online is the default.

A mitigation for this change is described at the end of this post.

Change #3: Server-side auto-approval

This change also impacts the OAuth 2.0 server-side flow only.

In the current implementation of OAuth2, every time your application redirects a user to Google, that user must give explicit consent before an authorization code is given to your application. As a result, sending a user through the flow another time requires them to see the consent screen again. Most applications don’t do this, but rather use the existing server-side flow as it was intended: a one-time association (import contacts, calendar operations, etc.) where the result is a refresh token which may be used to obtain new access tokens.

The behavior is changing to the following:

  • Users will only see the consent screen on their first time through the sequence.
  • If the application requests offline access, only the first authorization code exchange results in a refresh token.

To put it another way, consent will be auto-approved for returning users unless the user has revoked access. Refresh tokens are not returned for responses that were auto-approved.

The next section describes how to mitigate this change.

Mitigation of offline access (#2) and auto-approval (#3) changes

If you want to keep the existing behavior in your server-side applications, include the approval_prompt=force and access_type=offline parameters in an authorization code request.

For example, if the following is a target URL for obtaining an authorization code today:

https://accounts.google.com/o/oauth2/auth?
client_id=21302922996.apps.googleusercontent.com&
redirect_uri=https://www.example.com/back&
scope=https://www.google.com/m8/feeds/&
response_type=code

You can maintain the current behavior by changing the target URL to:

https://accounts.google.com/o/oauth2/auth?
client_id=21302922996.apps.googleusercontent.com&
redirect_uri=https://www.example.com/back&
scope=https://www.google.com/m8/feeds/&
response_type=code&
access_type=offline&
approval_prompt=force

You may start including these parameters in authorization code requests today.