Solstice Sun with Google Maps

The Photographer’s Ephemeris



The Photographer’s Ephemeris is a free sun and moon planning tool for outdoor photography. The application is available as a free download for the desktop (Adobe AIR required) or as an iPad app.

 


 

The application uses Google Maps to show sunrise and sunset times and indicates the current direction of the sun based on your location. The application includes some really advanced features, including automatic time zone and elevation detection, correction for atmospheric refraction and height above the horizon.

Photographers can use this invaluable tool to plan the best times that they should visit a location to get the best light for the shot required.

 

SunCalc



SunCalc is a great Google Maps based tool for finding the position of the sun and the sunrise and sunset times for any location on the Earth. The application auto-detects your current location but you also can drag the marker or use the search function to move to a different location.

A really great feature on this app is the time of day slider. The slider lets you view the position of the sun for any time during the day. You can even change the date to see the sun’s position at different times of the year.

I can see this map being very useful for photographers, who may want to know the sun’s position at different locations and at different times of the day. I also think this is a great tool for house buyers, who can check out when gardens and different rooms in a house will get direct sunlight.

Proper Animation is a very cool plugin

Somewhere near the top of SketchUp’s all-time list of feature requests, there’s a big, bold headline that reads ANIMATE THE MOVEMENT OF OBJECTS. It’s something all of us have wanted to do at one time or another. Unfortunately, it’s also not something we’ve managed to tackle just yet. And that’s why Ruby script plugins for SketchUp are so darn useful.

A while ago, I found out about a nice little plugin called Proper Animation. Watching the teaser video (below) inspired me to model and animate my very own robotic contraption. Shockingly, it only took me about half and hour to do; Proper Animation is refreshingly easy to figure out and use.

This script’s premise is that objects in your model—groups and components—can each have multiple positions. You manually assign each position to build an animation. Playing that animation involves using SketchUp’s already-existing Scenes feature. The really nice thing is that Proper Animation automatically connects positions to scenes.

The first thing you need to do is download and install the plugin. Its developer is MorisDov; you can find it on his site. Proper Animation also comes bundled with its own tutorial PDF. If you’re looking for even more encouragement/inspiration/support, you can check out the plugin’s SketchUcation thread.

Here’s how I recommend getting started with Proper Animation:

Step 1

Build a box and turn it into a group. This plugin only works with groups and components.

Step 2

Right-click the box and choose Proper Animation > Set Position – 1. This tells the plugin where the box should start out.

Step 3

Move the box using SketchUp’s Move tool. It doesn’t matter where you move it to.

Step 4

Right-click the box again and choose Proper Animation > Set Position – 2.

Step 5

Open the Scenes Manager (Window > Scenes) and create a couple of new scenes. Clicking the Add Scene button twice is the quickest way to do this.

Step 6

Choose Plugins > Proper Animation > Start Scenes Observer from the menu bar. This tells SketchUp to start paying attention to the Proper Animation plugin.

Step 7

Click the first scene tab and watch the box travel back to its original position. Now click the second scene tab to animate the box back to Position 2.

Step 8

Telephone Pixar to let them know you’ll be applying for a job shortly.

Proper Animation does a whole bunch of other stuff, too. There are controls for scene transition and delay timing, as well as fancier parameters like easing. You can use the plugin’s dedicated “Animation Attributes Map” dialog box to fiddle with individual settings. Extremely advanced people are even experimenting with combining animation and rendering—take a look at the most recent pages of this SketchUcation thread to read all about it.

Note: Running Proper Animation on my Mac with the latest version of SketchUp 8 installed, I’m experiencing some weird crashing that didn’t seem to happen before. Using the plugin in connection with Scenes (as described above) seems to resolve the issue, though.

Thanks to MorisDov for a truly nifty piece of technology. A thousand nerdy assembly line robot models owe their lives to you.

Become an OpenSocial Board Member! Nominations are open!

As President of OpenSocial, I’m pleased to announce that the nominations for the Community Elected Board seat are now Open! The nomination period will run from December 6, 2010 through Jan 9, 2011, when voting will commence.

Anyone OpenSocial member is able to serve on the board. The only requirement to nominate or hold the position is that you must be a member of the OpenSocial Foundation. There are no membership fees to join OpenSocial. All you need to do is fill out a simple on-line membership application.

Posted by Mark Weitzel, President, OpenSocial Foundation