Google Developer Day coming to a city near you in 2011

 

As Vic Gundotra announced previously, Google Developer Day (GDD) will be coming to eight cities in 2011. Please save the date, as we prepare to bring our world tour of GDDs to a city near you.

  • September 16: Sao Paulo, Brazil
  • September 19-20: Buenos Aires, Argentina
  • October 10: Moscow, Russia
  • October 18: Prague, Czech Republic
  • November 1: Tokyo, Japan
  • November 8: Sydney, Australia
  • November 13: Tel-Aviv, Israel
  • November 19: Berlin, Germany

Google Developer Days are a chance to learn about our latest developer products and meet the engineers who work on them. As in years past, we will have an application process when registration opens, so stay tuned, as we will continue to bring you updates.

Sessions updated for Google I/O 2011!

This post is by Monica Tran. Monica comes to Google by way of the Developer Marketing team, primarily focused on Google I/O and our international Developer Days. As it is written in To Kill a Mockingbird, “Thus you’ll come to know Monica whose head teemed with eccentric plans, strange longings, and quaint fancies.” – scottk

Monica Tran in typical attire

From our Last Call for Google I/O contest to I/O Extended viewing parties all over the world, we’re super duper extra excited to bring you even more surprises at Google I/O in 2011. Starting this week and counting down to May 10, we’ll be bringing you the latest on Way After Hours, the Developer Sandstorm, Android for Goodness Sake, I/O It’s Alive and a massive number of other things with cool names.

To kick off April, we’ve added NEW! sessions, covering web technologies of the future. We think this new lineup of speakers, tracks, and sessions will arm you with the tools you need to become tomorrow’s innovators and pioneers of the Internet revolution. Check out the Google I/O page and hit our guestbook to let us know what you think.

For those of you unable to join us in person on May 10 – 11, we will be harnessing the power of the interwebs to bring you real-time video footage of the keynotes and recorded videos of all sessions. Viva le web-volution!

Please pardon our dust–the site is currently under construction and you might find it acting up. We promise to get it fixed by tomorrow.

Google I/O winners

It seems like only yesterday that we announced our Last Call for Google I/O contest. We’ve been keeping busy, judging Round 2 submissions for all 10 of our challenges. The winners have been notified via email and will receive a pass to this year’s sold-out Google I/O. Also, all of the Round 1 answers, as well as Round 2 prompts have been posted to the contest site.

We were really impressed with the quality of the submissions–especially with less than 24 hours to turn the code around! Check out screenshots of some of the winning entries below, along with notes from members of each Google Developer Relations group, and stay tuned for more surprises from the I/O team.

Android

Judging was easy for the Android challenge, because our first run through the apps produced a total of exactly 10 places where the reviewer said “Nice!”. Above you see a screenshot of the “Party mode” in Charles Vaughn’s “Bounce Clock”. Read about the details on our Android Developers Blog.

– Tim Bray, Android Developer Advocate

Chrome

(Click a doodle to go to its site and interact.)

We received a lot of nifty doodles and it was tough to pick only ten winners. Some of the particularly fun doodles were interactive or involved a game of some sort (like Pong, or Simon with the Chrome logo). We definitely appreciated being able to view the source code of the web page to see how developers took advantage of the latest HTML, CSS, and JS technologies.

– Jeffrey Chang, Chrome Product Manager

Games

(Click a screen shot to play a game.)

Congratulations to everyone who knew the Konami code and somehow managed to recall that Kuribo’s Shoe is only found on one stage of World Five in Super Mario Bros. 3…and after remembering all that, were still able to write a game in only 24 hours. Apparently playing video games as a kid doesn’t rot your brain as much as our moms said it would.

Almost all of our submissions were fun, technically impressive, or both. The judges were video game industry veterans, so we weren’t wowed by flashy graphics alone. We tried to reward a balance of fun gameplay and technical prowess. Some of the games were actually pretty addictive!

– Ian Lewis, Games Developer Advocate

YouTube

We saw some great submissions that put the new iframe Player API through its paces! The winning submissions offered a mix of cross-browser compatibility, stylish user interface, and the ability to reuse the player for arbitrary sequences anywhere on the web.

– Jeffrey Posnick, YouTube Developer Advocate

Apps

Our Google Apps challenge was built around Google Apps Script, a JavaScript cloud scripting language that allows developers to automate tasks across Google products and interact with 3rd-party APIs. In round 1, we asked contestants to find the median stock price of stock symbols. Round 2 was a fairly open challenge, and the winning submissions performed tasks such as predicting future traffic accidents on Google Maps, producing a daily meeting agenda using Google Calendar and LinkedIn, and sharing Flickr pictures via e-mail to friends and family.

– Ryan Boyd, Google Apps Developer Advocate

Accessibility

We enjoyed seeing how much the ten top entries were able to achieve in such a short time in developing a caption rating app for YouTube (at least one dedicated tweeter pulled an all-nighter). Our top picks really impressed us with the accessibility and polish of their UI. All of them have TalkBack speech support through the Android Accessibility API. Most of the winners have already published and open sourced their work. If these apps inspire you, take a look at the source and contribute!

– Naomi Black, Accessibility Technical Program Manager

Commerce

They say that great minds think alike, and in the case of Google Commerce, our developers created similar mashups. A simple store based on Google Product Search and Google Checkout could be a powerful tool for mom and pop shops. We hope our developers had fun learning about the commerce products that Google offers.

– Ossama Alami, Commerce/Geo Developer Relations

Geo

We asked developers to create a mobile web application to discover interesting walks around San Francisco. We had some really impressive entries, especially given they were developed in a very short timeframe.

– Ossama Alami, Commerce/Geo Developer Relations

Google Web Toolkit (GWT)

We were very impressed with the creativity and performance of the I/O countdown entries. All of the submissions were great examples of what is possible with GWT and HTML5/CSS3. It was an extremely tight competition that came down to tough decisions based on originality, visual appeal, and the size of the resulting JavaScript.

– Chris Ramsdale, GWT/Developer Tools Program Engineer

App Engine

Developers submitted a simple Fibonacci web app in Round 1, where the key was to demonstrate that you correctly handled bad input. We were amazed at the apps that were submitted for Round 2, where we asked developers to create an interesting app using one or more of several App Engine APIs. From making book recommendations to visualizing author impact on PubMed (a favorite of mine, my wife being an academic in medicine), we found many apps useful, well designed, and often quite elaborate.

– Patrick Chanezon, App Engine Developer Relations

Congratulations from the entire Google I/O team to the winners of all the challenges. The bar was quite high and even if you didn’t win, we hope you learned something while building your applications. We encourage you to hone your skills for challenges to come!